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(1 edit) (+1)(-68)

Just don't take me wrong. Though I never played this game I have no reasons to think it is bad (actually, people reacts well to it). My problem is... why Minecraft as base?! Why not innovate or at least get something better artistically to make it look, I dunno, more original?

Look. Promoted on Facebook, there's an NFT game called "The Sandbox". The only thing I find interesting on it, is despite being voxels, the characters look completely better by far than Minecraft's (or what I think the characters should've been designed like, on this one), only comparable with "Cube World" or "Barony: Blessed Addition".

If you still got time to upgrade the game, just consider this.

(+45)

Cannot put into words how rude and tone deaf this comment is so I'll use an emoji to describe your energy.

🤓🤓🤓🤓🤓🤓🤓

(+1)(-25)

lmao

(+10)

He hasn't got the Time to update the artistically look. In fact he would need to redesign every block, every enemy and most likely also the entire Game Engine. The Engine was never designed to handle so many Voxels like you see in "The Sandbox".

What makes the Game innovative and original isn't the graphics, its the gameplay and the general feel of the game.

(+15)

Seriously? Now any voxel game is a copy of minecraft? Yes, this game is really inspired by him. But why such conclusions? Why are there comments like yours in the comments under any voxel game?

(+1)(-20)

I dunno. Maybe the same art/graphics style (more specifically, macro-cubic character design and textured macro blocks on the map).

Anyway, I'm not saying this game sucks (just couldn't, since I never tried it); it surely bests Minecraft in other aspects (like gameplay, lore or something). I'm just saying that mostly those who differs on that aspect are The Sandbox and Teardown, and can't see nothing more like these two, when it comes of Voxels. Thus Minecraft has become the biggest referrer for Voxels genre.

That might be your answer.

This is based on a minecraft mod named TerraFirmaCraft and it changes things like minecraft is more of a sandbox game  and Vintage Story is more of a Hardcore Survival

(+27)

Sees game they haven't played.
Won't play game.
No interest in game.

Logs in and leaves comment anyway.

Goes to show you that many people in this world firmly believe their opinion is desperately needed and they're going to pepper it in any chance they get.

"I've never eaten pizza in Napoli, but why does it look exactly like Little Caesars? Why not innovate or at least make it look different? I mean, I clearly know nothing about actually making pizza, or what pizza from Napoli tastes like, but it just seems... I dunno... unoriginal."

kek.

(+8)

Why don't YOU go and create your own ORIGINAL NON-MINECRAFT BASED GAME if you think it's as easy as that? I'd buy it!

(+6)

I'm not sure you can understand concepts more complicated that call of duty and triple A games, but when you literally start with no money and no backing the cheapest method that still allows for creative freedom is probably the only choice. I cant imagine completely judging a complex system completely based on only what you can immediately see, like an actual baby that doesn't want the present because thy cant see the toy pfft. lol

(+8)

Honest reply, Minecraft's cube grid system and aesthetic has it appeal the same way as square grid systems do (e.g. Dwarf Fortress, Stardew Valley, RPG Maker). There is very little real competition for Minecraft in this regard, as most games don't dare competing with literally one of the biggest games ever. In turn, Minecraft has lots of untapped potential itself.

Here's someone saying "I bet I could do better" and just trying their best and making a damn fine product. I too wish the game would look a little cuter, but making game art decisions like these is not as easy as it sounds.

(1 edit) (+1)(-14)

Okay. I'll just say this and nothing more. Not gonna attend any other reply.

It clearly seems like NO ONE understood my critic. I'm not saying and NEVER said this game sucks. I AM NOT criticizing the game itself!

This is just nothing personal against it, and I even said that this could be a pretty nice game, so I wish them luck on it!

What I was actually saying, is that the OVERUSED Minecraft-Based Voxel-Style art/graphics, by many game creators focused on the Sandbox and some other genres, is boring me to death!

And way more, since I'm not pleased with that Macrocubic character style, clearly NOT based on lovely 16-bit 2D platform games, unlike the two other mentioned ones (the abandoned "Cube World" and the less-known "Barony: Blessed Addition", or even more unlike the NFT game promoted on Facebook, "The Sandbox", that the ONLY thing I like is that; the Voxel design per MICROBLOCKS).

If those responding me were devs of this project, it's too bad they couldn't accept my feedback. Sorry not sorry; I'm just being honest.

THOUGH, when I get enough funds, I'd give a try to this (wich is probably fun), so don't worry nor cry!

(+8)

If you're actually curious, it uses the Minecraft aesthetic because it started off with Minecraft. Vintagecraft was a mod split off from TerraFrimaCraft back in 2014, which eventually became its own standalone project, Vintage Story. You can actually still go play the old mod, though at this point it's several years out of date.

(+9)(-1)

You’re comparing this beautiful game made with passion over the years to The Sandbox which just another NFT scam. Common Mark, you have better to do.

(+2)(-1)

Nah man, it's clearly an infiniminer clone