Its issueless until my GPU Decided to drop. I wouldn't read too much into that, I get that on a few Games, its pretty likely its on my Side.
Viewing post in Tower of Kalemonvo jam comments
Replying here so you get a notification that i've read your edits
I didn't expect anyone to make it past the password checker, to be honest. As i mentioned to another commenter, everything after the Golden Goblin is absolutely flimsy and (in my mind) not worth suffering through. The fact that you've seen all your models in action is good enough for me - you've done your part and can rest easy until my next submission!
I'm very glad you liked the lore bits. There's another similar NPC in Lower Dungeons 2 (well, they're dead so not really an NPC, but they have a textbox with things to read)
>Save system
It's 100% on me. Saving is an absolute pain in the ass for these types of games, since I need to save all the levels, all the interactables (and whether you used them or not), all the enemies and their named variant/stats, barrels, props, etc. If something breaks, it can easily cascade and lead to a corrupted save file. Where specifically did you save at? I assume it was in that level and you didn't reach any of the bonus ones (or the secret one!)
Most of the effort for this DD went into the first floor and the Halls of Pain level. Since both of those were enjoyable for you, I consider this to be a great success.
Thanks for playing and for the detailed feedback and of course for the excellent models, I appreciate it all a lot!