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Screenshot :



It could come from my computer to be honest, I got a warning about my graphics card  having issues with D3D11 before launching the game.
(It's kinda old)
(+1)

it looks like water shader didnt load properly.

The scene is setup in a way that there is a plane of water on the whole map with strong lights under it. The water bugged out and you were left with blinding lights that should be made much weaker through water surface.

I think it was a risky way to achieve the effect and it sure did cause problems.

I'll note this for future jams, thanks.