The word for this game is 'elegant'. All of the visuals go together perfectly to create a stunning 'just the essentials' celebration of racing games. I didn't quite get the space bar turning mechanism figured out but I love what you were going for. Perhaps in a future version there could be a 'hard right turn' and a 'hard left turn' button but 'as is' it is a great take on the theme.
Viewing post in Perpetual Drifting jam comments
The spacebar mechanic is intentionally simple. We were going for a sort of arcade-y feel for the controls. Though I would agree that at the very least deciding the direction of the first jump really should be up to the player and it's currently not. That mechanic takes inspiration quite heavily from Crash Team Racing where you would almost constantly be drifting as that helps you gain speed. Well in this game you can do nothing, BUT drfit and that's the point.
Anyways, thanks for the feedback. :)