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Thank you very much for playtesting my game ! and for the feedback. 

Like I said in my reply above, your points are valid ! I spent so much time on art and game feel/ platformer mechanics that I couldn't make a better game/level design. I actually am a newbie in coding so it was very challenging to me ! Sorry for the frustration ahah. Also, as it was demanding a single level, I opted for a difficult one with hope that  people would hard try it, get tension. I know there are a lot of games submitted and sometimes I found it hard to get engaged in the first seconds of playing. Just my taste ! But with more time and confidence in my coding skills I would have revisited the difficulty for sure.

Again, thank you for playing and leaving a feedback ! (and I loved your game, def one of my favourites <3)

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Of course! You are 100% correct, for brutal games like this set for a specific niche it is hard to choose what and when to present difficulties to the players.

No worries at all, you did an amazing game! It looks and feels perfect. 
Just the scaling of the difficulty was too sudden for a filthy casual like me :D

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Hehe I was feeling sadic sorry 😈 glad you enjoyed overall!

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XD i totally get it