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Nice. I think about half of those possible additions are already there. I can add the rest in pretty easily.

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Well IF you're adding stuff and feel like throwing in some more things, here are the garments I'm planning to use for my project.

Category: Top = Coat, Vestments

Category: Stockings = Tights, Body Stocking

Category: Hat = Veil, Headdress, Helmet

Category: Bra = Bikini Top, Halter Top, Bandeau, Breastplate

Category: Dress = Robe

Category: Undies = Loincloth

Category: ??? = Gloves, Gauntlets, Weapon Belt, Girdle

No pressure :) I might not even write lines for a lot of these.  If you do add them though please let me know!

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Aha, so things are getting medieval?

Amazing coincidence, things were about to get medieval in CSP anyway!  It's probably going to be a while, because I'm still in the super early stages of getting things set up, but here's a sneak preview:


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Oh wow.  That art is gorgeous, almost looks straight out of the Witcher.

Yep!  The setting for my characters is medieval ... or to be more accurate, more of a fantasy cartoon :D

Here's a sample of the art (low) quality y'all can expect if I ever get this done -


Well, I hope to be helping out Eldricus with my own addition to the tavern scene, probably with a sister or cousin of the blue skinned lady on the right of the picture.

Looking forward to challenging her :)

Definitely not the art style I expected, but nice lineup.  I can see that looking really nice once you polish it up.  Composite shots should be a lot easier too.  

That's about as polished as it's gonna get ..... at least until I achieve financial independence through Patreon.  And maybe take a freakin art class :D  It's been fun drawing frames though.

I've incorporated most of those suggestions into the latest release. Enjoy!

Cool!  Thanks for the heads up.  Believe it or not I've been continuing to (s l o w l y) draw artwork for the game.  It's slow going since everything is hand drawn but I'm thinking about how much I want to get done before an "alpha" release.  Right now I have 4 opponents with just 1-2 poses each, fully voiced with placeholder files but I'm still trying to refine the perfect AI generated voice for each character before I'll be happy sharing.

Still playing the game fairly often by the way :) Thanks again for making this in the first place!

I was using Google's Text-To-Speech API for the voices so far, but if I was starting from scratch I would almost certainly go with one of those voice transforming filters that are popping up all over the place.  It's a lot more flexible and able to get the right intonation than trying to add SSML tags into text.

This one seems ok. Defnitely fun to play with. Though I'm sure there are better ones out there:  https://koe.ai/recast/