Thanks for playing and the compliments ๐!
And also for the feedback of course. Always good to read the opinion from the players.
- Yes, the goals could be indeed more clear. Wanted to make an active tutorial but time ran out quickly. But I understand it could be vague were to go and what to do.
- It is a harder dimension, but you also travel faster in that dimension. About twice as fast. So it could be of benefit to travel there to get to the new front in time. That was the idea anyway ๐ ..
- It was intentional slow in the beginning and after you complete some mission you will go faster and also rotate faster, but you are right it is even then still difficult to kill all the badguys.. Some extra time would have helped balance the game a bit more indeed.
- Hmm..could be unity or I did something wrong with the cursor hiding and showing... Need to investigate
Thanks for these tips and experiences and feedback! Very helpful to make my games better and more fun!
Glad that you like our game jams! Nice that you joined us and hope you will join us in the next one also ๐!?
Hope you had fun participating in the jam and had fun playing this game!
PS: neat to see a video of the gameplay. That is also helpful and definitely of use. Thanks for that also!