Great game. Introduction was like a comic book, which I appreciated. Minigames were fun. In the first one you could add her "carrying alot of weight face" to the top of the screen, so I could check her situation while watching out for the next anvil. Maybe the flames going up and down and the fan / water effect could have been a bit smooth. Was it animated with hard transitions? Hammering time was cool, but it was too fast for me on the last repetitions lol, kinda tried to anticipate instead of waiting it to appear. Well maybe i'm slow :D but if the bar was longer and the target moved, it would be easier to slow persons but with a moving target challenge. Unfortunately I didn't manage to see the winner screen here. Congratulations for the whole result. 45k total points on hard :))