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XeeS

21
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A member registered Feb 04, 2022

Creator of

Recent community posts

Cute game!

Yeah, that was the "wander" state developed few minutes from submission :)

Thanks for playing!!

Yummy burguers for monsters :) Thanks for playing

minimap is cool, we'll try to implement that. We tried to give sound to steps to help finding out direction, but I think it didn't help that much :)

Great game!

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Yeah burguer functionality couldnt' be done, but in next version, some monsters will come to shop to buy burguers :)

And we'll buy upgrades with burguer money!

And I recently discovered that all bread looting was going to bacon score... :(

Thx for playing

yeah the killscore is bugged :( but I hope you got plenty ingredients :)

nous aimons le fromage mon ami :)

Yeah Neo, thats the "Wander" State for enemies that we had 2 min to test :)

they kinda get near the shop and dance!

Great game. Introduction was like a comic book, which I appreciated. Minigames were fun. In the first one you could add her "carrying alot of weight face" to the top of the screen, so I could check her situation while watching out for the next anvil. Maybe the flames going up and down and the fan / water effect could have been a bit smooth. Was it animated with hard transitions? Hammering time was cool, but it was too fast for me on the last repetitions lol, kinda tried to anticipate instead of waiting it to appear. Well maybe i'm slow :D but if the bar was longer and the target moved, it would be easier to slow persons but with a moving target challenge. Unfortunately I didn't manage to see the winner screen here. Congratulations for the whole result. 45k total points on hard :))

Amazing art, triple parallax background created an awesome effect. I liked the "strong gravity" effect, I think it increases the tension on jumping, as you fall so fast, with many sections of the map you cant see the ground, its a bit scary to jump :P

Tutorial / Keys binding / top features on the main menu. Tried different builds and liked hare boots with pistol, yeah i'm a patient shooter. Maybe your could just switch body part colors for different pieces of equipment so a hared boots with pistol guy would look a bit different from the standard characters. Good work pulling out this game all by yourself.

Great game, art, music and SFX... amazing experience!

Thanks for playing the game YesTea! Keep in touch to play the next version with stats boosters for each costume :)

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Thanks for your feedback TempestDahlia! Costumes with stats boosters in the nearest future :)

Thanks so much for your feedback, YasserLikesPython! Next version will come with stats boosters for each costume, the clunky stats are actually the lowest possible stats for players, but we couldn't manage to upload the improved / debugged version in time! I hope you get to play the next improved version! 

Hi BackAt50Ft, thanks for your feedback! We uploaded a version while debugging the state machine but we couldn't upload the corrections in time and forgot to disable the debug UI :P noob mistakes from first time jammers... I hope you get to play the next version with improved controllers!

Thanks for the feedback, KingJalfire. I hope you get to play the next version with improved controllers :)

Hi Forager, thanks for the feedback! The next version has acceleration, jump and max speed boosters with different effects for each costume. the "clunky" controllers are actually the lowest possible level for each stats, and each costume improves it a bit. Unfortunately, we submitted a version while debugging player's state machine but we couldn't upload the second version in time :(

Yeah I agree the sound was too loud, we've fixed sound configuration on the upcoming version of the game :P

Thanks for the feedback! We actually had an improved version of movement but we couldn't upload it on time :(