Really interesting game with a great combination of mini-games! My only major criticism is to make sure to include WASD as arrow keys, as some modern keyboards don't even have arrows, or the arrows are placed in weird places. A red/green colorblindness mode would have been nice, too, but can be difficult to meet. In all, the game was very fun, thank you for creating it!
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Suited Scarlett's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #10 | 4.171 | 4.171 |
Graphics | #11 | 4.257 | 4.257 |
Overall | #12 | 3.796 | 3.796 |
Theme | #17 | 4.200 | 4.200 |
Fun | #21 | 3.829 | 3.829 |
Controls | #25 | 3.629 | 3.629 |
Accessibility | #27 | 3.229 | 3.229 |
Audio | #48 | 3.257 | 3.257 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0 beta 9 - 14
Wildcards Used
Temperature, 4 Color Palette, Plottwist
Game Description
FIRST TIME PLAYERS: To avoid a crash in the ending screen, please perform the following steps: - Start a new game - Quit to the main menu - Refresh the page.
How does your game tie into the theme?
You follow steps to assemble a new set of armor.
Source(s)
N/A
Discord Username(s)
TempestDahlia
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
Comments
Really liked a female character with these abilities to forge and construct, it's the kind of representation of the women roles that the game industry still misses and ideas like this can help to change the social stigma. Definitely you put a huge amount of effort to fill the criterias of the theme and the wild carts, a music would enhance the experience, but you did a really good job.
Wow, love the game.
The art and animation is awesome! Those minigames are hilarious, you got me there :)
Great job!
Love this game, very cute graphics, the palette choice is a fun touch, and the mini-games are very well done. 5 Hammer strikes out of 5, Very nicely done. congrats.
Great job! Spectacular pixel art and really fun mechanics!
Your smelting mechanic is similar to something in my game…except yours is way more nuanced than my simplistic one. :P I loved the push-your-luck aspect in the first mini-game.
This represented the theme well and the minigames were enjoyable. Great work 👏
Loved the GBC feel! One of the best recreations of Game Boy style I've seen in a jam. It felt very much like the real thing! The art was nice, the intro was funny!
I liked that you could play around with palettes too.
The minigames were fun and reminded me of some I used to play as a kid. The first one specifically reminded me of this one from a Yū Yū Hakusho Game Boy game.
Speaking of the first one, I loved the visual aids of how heavy the box got! And that you were rewarded with more points the more gears you dropped at once! Every minigame had great visual aids now that I think about it.
Very well done!
Oh, how I love a good minigame collection. The intro scene was super charming, and the aesthetic is so much fun. The fact that you can change and even unlock palettes was such a nice touch and really swept me right back to when I first got a Gameboy Color (and the bubblegum one swept me even further back to old CGA games on my parents' first computer). The minigames themselves were really fun and easy to grasp once you got into them. I was best at the first one, but enjoyed the third one the most. I followed the instructions but still got the crash at the end, but was happy to replay because it was such an enjoyable game, and it gave me a chance to check out hard mode. Great work!
The art is impressive, congrats! The game is fun, but sadly it keeps bugging in the third minigame :/ The first two are pretty cool, though.
Great game. Introduction was like a comic book, which I appreciated. Minigames were fun. In the first one you could add her "carrying alot of weight face" to the top of the screen, so I could check her situation while watching out for the next anvil. Maybe the flames going up and down and the fan / water effect could have been a bit smooth. Was it animated with hard transitions? Hammering time was cool, but it was too fast for me on the last repetitions lol, kinda tried to anticipate instead of waiting it to appear. Well maybe i'm slow :D but if the bar was longer and the target moved, it would be easier to slow persons but with a moving target challenge. Unfortunately I didn't manage to see the winner screen here. Congratulations for the whole result. 45k total points on hard :))
Neat little game and well executed! I love the palette options and the gameplay is simple but effective. Pretty good all around - nice work!
I really liked the art and the expressions of the character, especially managing the furnace. Really cute!
I played it in the brave browser, as it failed in firefox. Not sure if I had a more bugged experience as a result, but I didn't get an ending and didn't see your instructions on that until later. I found the controls a bit clunky, too. I did enjoy that there were different mini-games in the game to play, though. It offered a good variety of art and mechanics. Great work!
It seems like Godot 4.0 projects are failing to load on non-chromium browsers. Still, that's not the cause of the crash, I was just dumb and left out a reference to an empty array which gets filled once it spots a save file. Rest assured, it will be fixed and polished on the 1.1 release.
Thank you for playing!
This is a blast to play. Clever game mechanics making each section of the game unique. The extra palettes are great, it really got me playing more games to see what I could unlock. Overall, an amazing entry and a job well done.
Cute game! I didn't read about the bug before playing so I didn't get an ending until my second playthrough, but that gave me a chance to get a higher score :). The extra palette options are cool.
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