I dont love, that the scrap gets taken away for good. In my case got to level 6 with only three thusters and then i wanted to make some adjustments and ran out of scrap and basically ended up with an unfunctional mess^^ I think it takes away from the the experimenting nature of the game. I could imagine the scrap to be taken after you successfully reached the goal. But besides that its super impressive how you achieved this modular system and the mechanics are great, i just want to experiemnt with the parts more. Very good game :)
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Yeah, I think you're right about the scrap being taken away. It was a decision I made for the sake of difficulty but in hindsight I think it just causes frustration. Being able to make adjustments as you continue to try to beat a level would be more fun than how I have it now. Doing something like you said, where the scrap purchases are not final until level completion is a fantastic way to keep the level of difficulty up, keep the "scrap economy" in tact, and also vastly improve the user experience.
I appreciate you taking the time to play and post this comment.
I hope you had fun :)