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Scrappy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #49 | 2.157 | 3.200 |
Sound | #55 | 2.157 | 3.200 |
Gameplay | #68 | 2.023 | 3.000 |
Overall | #71 | 1.921 | 2.850 |
Aesthetics | #86 | 1.348 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love that players get the option to bind the pieces how they want to, it really adds a level of expression to the gameplay!
This game is super complicated for a jam, great work! The amount of text and buttons on the screen was confusing at first but I got the hang of it. It would be nice if there was an easy way to move parts that you had already put on Scrappy, or if when you removed a part you got the scrap back for it. Really cool idea and execution though, I'm impressed.
Thank you for the comment :)
I agree, going forward with this I should implement a system where you can move pieces and make it more forgiving.
Also, you're right, a concept like this absolutely demands more of a tutorial. I need to come up with a better and more simple way to communicate the mechanics of the game.
Thank you for playing.
^^
I dont love, that the scrap gets taken away for good. In my case got to level 6 with only three thusters and then i wanted to make some adjustments and ran out of scrap and basically ended up with an unfunctional mess^^ I think it takes away from the the experimenting nature of the game. I could imagine the scrap to be taken after you successfully reached the goal. But besides that its super impressive how you achieved this modular system and the mechanics are great, i just want to experiemnt with the parts more. Very good game :)
Yeah, I think you're right about the scrap being taken away. It was a decision I made for the sake of difficulty but in hindsight I think it just causes frustration. Being able to make adjustments as you continue to try to beat a level would be more fun than how I have it now. Doing something like you said, where the scrap purchases are not final until level completion is a fantastic way to keep the level of difficulty up, keep the "scrap economy" in tact, and also vastly improve the user experience.
I appreciate you taking the time to play and post this comment.
I hope you had fun :)
Great art
Really nice fun game. I reccomend
What a fun game!! I really enjoyed it!
I love the concept, fun game.
10/10.....Love Scrappy's heart! Creative game!
left this comment on the game page too but- Awesome game! 10/10 would protect Scrappy's heart again.