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(5 edits) (-1)

When i launched this game and saw Russian language in preferences, i was excited.... only for a moment before i click on it. Delete it, really. Never in my life i'm laughed so hard. I'm never imagin that Russian on Russian is ПИКЧЬЮ (whatewer it is), Music is Musical tom, Auto-Foward Time is Self-guided time, Fullscrean is Fullscrean screan, and many other funny thing. It's not even google translate, maybe neural network, idk. Man i'm just wanna say ty, you made my day. Now i'm gona try to play your game.

P.S. Played it, nope, just nope. Really lowcost VN, soo static models, bad writing, all some kind of blurred, unpresentable. It's looks like alpha test of some really early build of some really cheap game. Voice acting is pointless, either make it full or don't make it at all. Make single scene either full static or full animated. Surounding is bad just like it's made from wax or plasticine. Face animation is allmoust at zero. I just had enough at the moument when - two really static people sat next to something that suppouse to be bonfire, but all i saw was big pile of animated smoke cover everything around, even theyr faces, but they dont care at all, surrounded by flat wax grass and talking about wiki on smartphone in 19 century without question. Realy?

Translation was automatic via neural network.  As for the game, I think you missed the part where Euryale goes back in time and brings the phone with her.  Unless you understood that part, you probably wouldn't understand the rest of the game anyway.  Sounds like you played maybe 10 minutes?  Not enough to make a good review, IMO.

What VN would you consider to be high-cost?  The particle and fluid simulations as well as the motion-blur effects are just two of the several features unique to this VN that are almost non-existent in typical Daz VNs.  Add in all the AI features and this game is probably the most innovative complete VN that exists right now.

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Auto translation s*ck, really, most of text are completely unreadable, better get rid of it. I'm clearly understand back in time moment. It's just, the man didn't recognize the fabric, but he's accept wiki and smartphone term without question, that's stupid no? 

Most of your VN have really static model, if you multiple models with different face and body expression, it will bring much more "Live" in VN. Creating VN with not so much scenes, 2-3 models and a few words dialogue, that i call "Lowcost". How ever, you did a good job on special effects and some animation, but again with so static VN it's looks unplacebel.

You're seriously need hire a good writer. You text seems "simple", yeah i get it, that type of VN actually exist. But your text too simple and it's even few of it. Simple type of text can come in handy when you have too many models with diferent pose and face expression, many scene and a lot of movement. Thats you're clearly had not.

Motion-blur in VN are you insane? It's just a lots image and text (besides a few animation), there is no actual camera movement, only animation between them. Why do you need a blur everything that's not in focus if camera a static? The "Blur" i'm was talked about is on every models in VN, trying to cover up all not HD texture (everything).

Sorry i don't see any "AI features" are you talking about, maybe somewhere deeper in the game, but i can't make it. MC looks like combination of the body from the sex fantasy and head of Lara Croft who made a good plastic surgery to look a little ugler, plus Lore page in some basic text program with links to wiki in internet is enough for me to stop play, sry.

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Oh, you mean low-cost because there aren't more than half a dozen different models? That's true. Daz VNs have the benefit of hundreds if not thousands of models to chose from with consistent features.  Blender has no such market, so I do with what I can and use models that I understand and trust.

For blur, I think you mean field of view effect.  Yes, that is also rare in VNs but I think it looks better.  It's more realistic to how the human eye actually functions (motion blur also) and it helps the player focus on what is intended for them to focus on.  It's also used throughout the game to highlight dramatic/traumatic moments where the camera "f-stop" is deliberately decreased to instill a sense of danger or hyper-focus (ie Euryale awakens and Stheno vs Euryale scenes). I think it makes for some incredibly beautiful shots.


I may be the only one who does this, but I think it adds a dramatic touch that other VNs just don't have.


As for the writing, this VN follows the film principle of show don't tell.  As such, it's image heavy with over 3k images.  The pictures tell most of the story.  If you are complaining that there's not enough descriptive text, that's why.  My other game Warlord is the opposite.  Far less images with much more text.  I've gotten good feedback about the writing with almost no complaints.  If you don't like the style of writing, that's fine, but to call it "bad" is not okay for me.  How can I be a good writer in one and not in the other when the only difference is style?

Finally, as for the cell phone, Euryale had already established to Spoons she's from the future.  It is said that any advanced technology is indistinguishable from magic.  Spoons is the genius behind the gambit.  Why should he question that something from the future is much more advanced than he could imagine?  Further, never question something that can be answered with patience. He knows he will have access to the "magical" device and will gain more understanding later.  Again, why would he question it?  Finally, Euryale's outfit is different, but still quite old.  I was going to put a scene into the game where the dragon-scale outfit was explained, but that scene got cut in production.  She's got it while in China later in the game.

Anyway, I suppose I'm just ranting.  I doubt I could convince you to play all the way through and I really don't care if you do or not.  I think you missed out on a great story, but if you think the story is bad, I don't have anything more to say.  Take care and stay safe.

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That's exactly why i feeled something "wrong" when played your VN. It's your "film principles", it's closer to film then to novel. But film at least has 120 image per second, that is not something you can achieve in VN (for now). In film charapters described via their actions & words and how well the actors can "act" them. You can actually "see" it via record with bunch of frame, big actor work and montage. When creating VN you have to bring to live the puppets via their description, appearence, their thought, their respective to the world, how they see each other, their relationship and principles. It's only can be done via TEXT and you chose to get rid from most of it. You simple can't do that even with 1000 images over scene, no matter how good the graphic is (maybe in future it can be done, but for now we live in 21 century), that why it's at first Novel and only then Visual Novel afterwards. You need to describe their actions EVEN if it's show up on image, coz they are not actors they can't "act" to show their character, but only a puppet, they are not acting roles, but perfom actions that you describe.

SPOILER. 

For example we can take the first actualy scene, when Euryale met slaver and his slave. There is no description about what happen with slaver after what Euryale done with him, god there is no even description about why and how she do that, we can only imagine. Did he bleed to death after he pass out? Did he die immediately from pain shock? Did he pass out and survive some how? There is only one image with zero text and that all, he not even scream. If follow "film principles" there must be long scene with his scream and agony from pain, maybe some last words from typpical clishe villian, mb some epic phrase from MC. But no, there is no such scene. Thats don't feel "live" or "real", only some doll do something with other doll. BUT if you putt in that scene not so much words, it's all starts make sence, like - "Euryale tore off his balls from body, because he was filty scum and slaver. The man did not even understand what happened to him. He pass out from pain shock and die not long afterwards. Satisfied, Euryale stand over him and starts walking towards the man's former property". And thats all. All make sence, it feels like "living scene", not some one image with a lot of question afterward. You're not making a film here, you create a tale with pictures, hold your horses, the techology is not that advanced for now.