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(1 edit)

Man, I must have failed like 20+ times before realizing all I need to do to survive was hit the spacebar at the right time and I could completely ignore the red and blue notes.  I've read what some folks have said and I'd have to agree Vertical note movement would of been easier to pay attention to.  Nice game once you realize how to play but man, why not have the keys for red and blue be next to each other? very awkward finger placement.

PS. is there a way to restart the game besides just relaunching it?

Yeah I guess the finger placement is very awkward after all. The gameplay mechanic is taken from Muse Dash which also uses horizontal scrolling and the same keys. I preferred to go with that rather than a 4 keys DDR-style gameplay, but didn't consider the finger placement as I probably was just used to it

Also no haha I didn't think of putting a menu button at the end this time. I just though it wouldn't be that useful but I guess I'll start putting menu buttons again in new games lol