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Today's work focused on camera control. I've decided to make movement a main focus of the game so a smooth moving camera is a must. I went through many different ideas for the camera but still haven't decided on a specific one. I think I'm probably going to stick with a locked camera but a camera that controls the monkey's direction may be more enjoyable but I'm not completely sure yet. 

I've made some shape's to simulate the player and the stage.

I'm planning on working on the 2D model for the monkey later today.