Basically just worked on the game idea today. The game is going to be a 3D isometric puzzle platformer where you play as a 2D sprite of a monkey in a 3D environment. The game is going to be developed in Unity and unique models will be created in Blender.
- Objective:
- Find and collect the crystal banana
- Gameplay:
- Explore a small world with monkey based puzzles
- Setting:
- Undecided
- Probably jungle?
- Monkey Actions:
- Jumping
- Walking
- Running
- Climbing
- Grabbing
- Throwing
- Pushing
- Monkey Design:
- Sprite based on the Capuchin monkey
- Camera:
- Isometric view
- Tracks monkey from a distance
- 3rd person
- Ideas:
- Thieving
- Stone Tools
- A gun?
- Outfits
- Space
- Banana
- Dance
- small instruments
- Baby snatching
- Tiny vehicles
- *(Not gonna use nearly any of these but it's some monkey antics to think about)