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I like the way the game starts with the player being able to hear the music and sounds of bumping into the walls and then seeing the poster fly away to reveal the warning behind. I think it would be better if the lights stayed permanently on and if there were perhaps a few more. I think going into the darkness was fun and the different audio cues you used worked well to drive the story of finding the missing animal

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Hey GameFavorites!
Thanks for the highlights! These are some great suggestions, should have made it a bit more friendly at the start, I didn't have much time to playtest so just designed the level in the last 2 hours and shipped it.

Thanks for playing and for the love!