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(+2)

good submission! The core concept of the game, catching and throwing back projectiles is absolutely genius. Plus, the "perfect charge" thing was also done well. However, the combat could've been a ton more juicy, espcially with the perfect charged shots, and I wished the player was faster or had something like a dash. The soundtrack is a bop and the boss design was great! 

(1 edit) (+1)

Thanks for the feedback! I had pondered adding a dash a few times, but ultimately scrapped the idea. Having the option to dash away from projectiles instead of stay near them so you can grab them makes the bosses drag on needlessly long because you miss so many opportunities when you choose to dash, and you'll often choose to dash without even realizing it just outta force of habit


As for combat, I wanted to add screenshake for the perfect shot but worried it'd be too much lol

(+1)

HITSTOP

Smart!