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(1 edit) (+1)

I understand the desire to get lots of rating and be the 'winner', but I imagine you don't actually win anything, and isn't it the quality of the ratings that count rather than the quantity?

This is my first game jam, and overall it has been a great learning experience. In general, I've had lots of thoughtful feedback and it will help me refine my skills and make better games. I hope that's what most people will gain from this and that they won't be discouraged if they don't win.  Probably the important things you can get out of these jams are: The experience of completing a game to a deadline, the feedback, experience of reviewing other games, and maybe a network of developers to potentially work with in the future.

I think it's understandable that they wants other people to play their games. But they could do this by actorly playing and giving great feedback to other people games.  

That's the thing right, no one is winning anything. The point is to get good feedback on a game that you made in a week and probably already learned a ton from. We're all (mostly) in the same boat. We're all trying to learn. We're all trying to get better. And jam feedback is a great way for us to help each other.