What a very, very original take on the theme! I really love the concept, and I am pleased to see that some teams found something different to do than the obvious game mechanics the theme hinted towards ^^! I also enjoyed that you shared your whole thought process, it is inspiring ^^.
Now, about your game! The graphics are really good. The little cutscenes between the scenes really sets the mood, the music and sound design are on point, the controls are nice, and that is probably the most original way to explain the controls I've see in my whole gaming journey.
My only real complain is that the pace of the game is a bit too slow. I retried 3 or 4 times, but after dying to a somewhat far sentence, I really didn't feel like going back there: the laziness of doing it all over again overcame the curiosity of knowing what is after ^^'. I would have liked either some checkpoints, or a way to control the speed of the page. I might come back to it on a couple of hours, because I really want to know what comes after though ^^.
So yeah, overall that is a great game I enjoyed playing. It perfectly fits the theme and is really original, so a great entry for the jam. Congratulations =)!
Oh, and give Birbilitsa a cuddle from me =p!