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finished loop 23, maxed out atk/def on all monsters finally, kabu bug reached 999 speed, defense, and int, but atk won't max out for some reason. I want my run to end so I can attempt to use mudgill and scutter in the engine, means i'm gonna have to waste some item slots on shackles though to max bulky

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I have had a Dire realization, Krog is the best character in endless, even more than scutter and mudgill. Radiating him gives him slam and stagger, along with bellow+chorus, meaning he is a minor healer, deals thousands of damage per cast at max power, but more importantly

he reduces all enemy turn gauges by 10% per attack, and with beatdown triggers from max speed urso that happens faster they can attack... You see where this is going, and could have made my run immortal if I didn't Radiate Tizik

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PS finally got a +20 weapon

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thats a crazy high weapon O: 

permanent disables are something I want to try to avoid, hmm

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I save foods and items for a whole run then sell them all at a cheap forge and upgrade my items so I don't have to scrounge around for food to boost my stats, but the only stats that matter left are my tizik's int.

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PS im on loop 25 now

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my high-score is loop 7 man

look further down and you can find the recipe for the urso engine, that and a little savescumming will take you far, far into void territory...

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thanks!

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also what the hell is an urso engine? i got to loop 7 using krog, scutter and mudgill

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i mean that is kinda hard, maybe you should add like a innate (every (insert disable) reduce the effects caused by disable by x%) like on the bosses, because without the gradually reducing effect of disables dealt to a enemy, with enough mana regen/speed/stuff you can always move fast enough to outrun the duration

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also wyrmlet with the elixir thingy and the magic manipulation allows for a extreme boost of power on every monster during moments of need, and healing salve can heal 12 wounds every use (assuming max amt of monsters)

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wait omg... thats true!



realizes I haven't used miraculous elixer in 20 loops...

Wyrm is very good with Elixir and Salve though it should only be applying on 2 other monsters instead of the whole party currently.  (So 6 wounds unless something is broken lol)

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ah, i havent played in a while, in the past i remember the ability allows for the potion effects to be cast on everyone.