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(1 edit) (+1)

The game is really wonderful!
But there is one VERY frustrating thing. It's the part where you get chased by the girl coming out of portrait. It is WAY too hard. She runs so fast that it is for me completely impossible to escape, even if I know the correct route from playthrough videos posted here... I tried multiple times, to no avail.
This part simply CAN'T be beaten and it is very frustrating as it stops me completely from progressing further in the game. Being totally blocked from proceeding by arcade-type minigame that can't be beaten is something that should not happen in an adventure game.
In a next update, the developers should definitely add an option to skip this part, similarly as you can skip the spike-dodging minigames when coming to Red's Treehouse.

Hi! Sorry about that, we saw your email as well. Could you send us a screen recording of that part of the game? We've tested it extensively and still cannot figure out what the issue is. 
Your video might help shed some light on that ^^

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I'm not sure about OP, but for me it isn't a bug... I'm just really bad at this sort of thing :< My reflexes aren't good enough, I think.

I run as fast as I can, and I do kind of okay at first, but when going around the corners, I inevitably slow down and she gets me... I think I tried around 20 times, and then quit the game.

I was terrible at the spikes puzzle, too. I couldn't beat it even once and had to skip each time.

It would be great to have either a "Skip" button or an alternative solution for those like me who are too slow XD Perhaps a way to cover her face, so she can't see you grab the black item? Or a way to make her fall into the dungeon room below since there's a very convenient hole in the floor...

I suppose this would apply to all similar "speed" puzzles. They're very, very hard... if you include any more in the future chapters, a "Skip" button after a few failed tries would be much appreciated! 😭

Edit: I was looking for another way (since there always is one), but burning the painting isn't good either... she's faster than fire! XD

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As soon as I will have some time I will try to send you that. However, my experience is the same as @laura_m writes below. I don't see a bug here, she just runs too fast.

Hello, it took me quite a time, but I was finally able to return to the game and record a few of my attempts to escape from the painting girl (on two different routes). It happens more or less so every time...

As the file is quite large, I have put it up on the Web on my server: http://rafa.eu.org/temp/test.ogv

just keep going left

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She's crazy fast! After turning a few corners in my attempt to stay left, she always gets me :<

I guess this is up to the player's speed and reflex skills... mine aren't good XD I tried the spikes puzzle, and was really bad at that too. I died almost instantly each time and had to skip it.

Wait- did you know that holding Shift=Run?    The girl is fast, but really shouldn't be catching you that quick if shift being held.

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Yep, I know about that! When I'm running straight, she's at a little distance behind me. But when I go around the corners, she doesn't have to go around them (she kinda just cuts through a bit), so she always catches me.

A skip button after three failed tries or so would be good! I tried over 20 times and just gave up finishing the game XD It was quite frustrating.

Oh no. :(
I'm sorry.  

Also, sorry if comment came off as stating the obvious- Is no tutorial in Paperlily, so I thought maybe someone who hadn't played Kat might get tripped up.    For the running, I suspect the difficulty of the puzzle might be like... computer dependent, as the level of lag etc plays into things.

Best of luck!

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[Spoilers] 

Agreed! I can't outrun her! When turning the corners, I slow down, and she always catches up with me.

But there's always another way... right? Maybe there should be an option to find something to cover her face, so she can't see you taking the black item...or a way to open the cage ceiling, so she falls in and becomes trapped? If not, I like the idea of a "Skip" button too.

Have you tried running diagonally?
Doing that saves a lot of time than just zigzagging.

If you can't do that, I recommend changing your binding keys.
I couldn't sprint diagonally until I changed the binds and it helped me a lot with that chase. 

Hi there! Thanks for the advice! I'm not sure what you mean by running diagonally, though? Wouldn't Lacie just stop if she runs into a wall/corner block?

Right now I'm using SHIFT and the arrow keys. When I use the arrow keys to go around the corners, Lacie slows down, and I often make a mistake and get stuck at the wall. Even if I don't get stuck, the corners really slow me down and I get caught.