Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'll have a look at readjusting some of the requirements as to not make the game feel too grindy and repetitive. Weekdays will definitely fill up more as more content is added. I plan to have additional event triggers for several characters on weekdays in the next update. If you've gotten to the "Room tour" event you might see where I'm going with that.

As for the transitions, I presume you mean the fade to black transitions? Or do you feel the transitions between renders are also at times too long? I might just re-enable skipping transitions or provide a slider to adjust transition speeds.

Thank you for your feedback, it's much appreciated! And I'm glad to hear you're enjoying the game. 🙂

It's mostly the  fade to black ones, the only other scene i remember now that felt slow was Yui storming out of the bathroom, since only her eyes changed.