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Thank you for your feedback! I was on edge when deciding if the game should have a dodge or not, I thought the game would be too easy, but looking back it probably be fine in a game where you gain score by defeating enemies instead of by survival time. But using pillow as a shield is a creative idea that I never think off and would probably work well with the other established mechanic (like the wall boucning teddy enemy), so thanks for this interesting idea as well!