Honestly I did prefer your longer answers, they gave a lot more insight into the process and your thoughts behind it. However, I do appreciate and enjoy the clarified statements you compiled them too, even if I would have preferred to see in depth most of all.
Deadlines and pressure has kept me busy lately, and I did not have chance to give a proper reply before now.
Either case, these are well thought out answers, and I can see how much thought and effort you poured into this project, quite amicable and inspiring.
From the people I have shown this so far I have gotten a positive response, many like me were as astonished to see such a complete product made in this time span and with these restrictions.
You do incorporate the story through the mechanics and gameplay splendidly, one great perk of thinking about the two concepts in tandem this early on (or even thinking about them as the same subject of development.)
If you had much longer time to develop this game, along with some form of budget, what would be the three main aspect you would want to work on towards improving?