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(+1)

Almost amazing - I think the art, audio, theme, and gameplay were all top tier, however I get the feeling there might have been some framerate dependancy type thing - it felt like the game was running at 3x speed.

Although a lot of the attacks felt impossible to dodge, and keeping track of the player character was not an easy task, its obvious a lot of skill went into developing this and with good balance it might be my #1 entry, but the insane speed just makes it a super rough play experience for someone who doesn't often play this type of game.

Like I said though, so many areas felt really really well crafted and the game was still pretty enjoyable as a whole, even though it's fustraiting that I couldn't enjoy it as much as I feel like it deserves to be.

Oh man yeah, sorry about that. I really should rework my physics system so it isn't frame dependent, I just don't think about it. Thanks for playing!