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A cute little arcadey platformer. I thought the visual style was very well defined, as at a glance it was pretty easy to pick up on what certain objects would do, where you could walk, and what you need to do to complete the level. It did feel a tad generic, but still well executed for that type of game

Thanks for the feedback. Yeah, its a tad unoriginal (hope the level design makes up for it).

It certainly did - my bad for forgetting to mention that in the original comment - I think you did a really good job creating such varied levels! Im looking forward to seeing what type of games you might create in future jams if you decide to focus a bit more on creative design, as your technical skills are really evident :)