Here goes the cringey millenial dying to the cactus gun folks, lol. Haha I liked the exploration aspect of the game, and the creativity on using the inverted colors of the palette. The goofiness of the character and enemies is endearing. It took me some time to realize the keys would appear after killing all enemies in the caves.
I've been thinking on migrating to Godot but I'm not sure if I have the guts since I've been using Unity for quite some time.
Good job!