While the experience looks nice, I can't confirm whether it is or not. The lack of a tutorial or pause menu causes me to just fiddle around with my buttons, 90% of which open the chatbox. Lots of bottles came into my island, but I had no idea how to send one back. I still don't! The game also causes my PC to sound like a helicopter, and a graphical menu would do wonders for allowing me to limit FPS/resolution. Ultimately, a great idea, but a lack of basic features leaves a terrible taste in my mouth after it.
oh no, I'm so sorry to hear you had a bad experience
Idyll was independently designed, so sadly many of the features you may expect from more commercial games simply weren't feasible
I really adore designing games that feel a little bit delphic and mysterious, but I promise if you keep playing around with it you'll figure things out pretty swiftly ♡