I'd say Teen (13+), it's labeled as Young Adult on other sites 'cause it's mainly for that audience, but it never gets NSFW or gruesome.
Autumn Rivers
Creator of
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While the experience looks nice, I can't confirm whether it is or not. The lack of a tutorial or pause menu causes me to just fiddle around with my buttons, 90% of which open the chatbox. Lots of bottles came into my island, but I had no idea how to send one back. I still don't! The game also causes my PC to sound like a helicopter, and a graphical menu would do wonders for allowing me to limit FPS/resolution. Ultimately, a great idea, but a lack of basic features leaves a terrible taste in my mouth after it.
Currently, it's not possible to create a "sale" for those who own a certain project. For example, say someone buys a game from a developer. Then a few years down the line, the developer remasters the game and wants to offer a price drop to those who own the original game. This was done with The Stanley Parable and The Stanley Parable: Ultra Deluxe on Steam. In itch.io, it's not possible to *fully* do this.
What you can do currently is send out an email to everyone who owns a copy of the game with a coupon link to a sale, but this is hardly ideal, especially since there's no way to check if the person visiting ever actually owned a copy of the original project.
What I'm proposing is a way to create a sale specifically for those who own a specific project developed/published (or at least credited) by the same person who made the sale. If they have an itch.io account, that'd be ideal, but it could also be possible for those who only use their emails without an account by requiring email verification.
I really wanted to try this, but the game kept forcing the camera to continually spin right and I flew up in the air trying to get down the stairs, which landed me right behind the woman at the bottom who you can't get past. It seems like an interesting concept, and I'm glad to hear other people enjoyed it! I just had issues with it. :/