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(+1)

I like the sci-fi concept and the design.   It seems there is room on the card for a slightly larger font; it was quite difficult to read.   The dark background gives  you the in-Space look and feel but it eats up a lot of the printer ink; maybe something a little lighter.   The game ran rather long; the win conditions make it nearly impossible for anyone to win -- with the fuel running out, and one side unwilling to re-fuel, a stalemate can quickly emerge.  Particularly if one side is at a disadvantage, then do not agree to a refuel and grab the draw -- like in Chess.   I do like how the three satellites interact, and the three orbital zones each with there own orbital rate of inertia.  

I am messing around with a solitaire variant that may prove quicker.

Thank you for taking the time to play #PA3. I'm actually quite sorry of the timing, since I just uploaded a few minutes ago the final version that hopefully will fix some of the issue that you were mentioning (and that we find during the playtests as well). In particular the win condition is much quicker and easier to achieve and there is also another (faster) game mode. Thank you for the appreciation of the wargame, and I am looking forward to see your take on the solitaire variant.

Also, I know the background is kind of ink-heavy and that the no background version lacks of _mordant_, but I can't find a good compromise. If you want I can upload the inkscape file for everyone to find something more fitting.