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(+1)

Honestly didnt know what i was doing here....

Starting small, with a clear explanation (like your explaining to a little kid) is needed in games that have 10+ buttons... unless im just stupid. lol

(1 edit)

Thanks for playing! I wanted rule discovery to be a part of solving the puzzles but of course it's not fun getting stuck. You can always go back to the menu with M/Esc and try a different level. I was planning on replacing the numbers on the level buttons in the menu with icons to let players know they could try levels in any order and also making some easier levels but time got away from me.