What roll specifically are you referring to? Like when the hare beckons you back after you drink the potion? If so, that's intentionally set to be a pretty high willpower check, but perhaps I've set it too high. I will investigate!
And the tedium of combat is something I was kinda worried about. I'll definitely make some changes to address that, and your two ideas (PC damage boost and PC dodge nerf) are what I'm currently leaning towards to speed up combat encounters.
And what do you mean by examining the PC? Like a textual description of the character, or something visual?
And btw, you don't come off as a jerk in the slightest! I appreciate the feedback :)