How do I make a payment to you ? - there is no button for this.....
Viewing post in CopperCube PathFinder V5 comments
Ok cool, thanks Sven.
I noticed the CopperCube method you (any myself) tried to determine if the player is hidden behind an object doesn't work very reliably as the collision line sent out from the alien to the player keeps going and wont stop at the player and so will typically find a collision somewhere further away and thus think the player is hidden when its not. Instead I had to work out the distance that same collision check is from the alien and also the distance from the alien to the player. If the player is further away than the collision found check then the player must be hidden behind something.....
cheers.