If I'm understanding correctly, I can set the override in the create. Then in the draw I can do something like this:
So where I left the comment I would have to do my own sprite-stacking, to achieve my desired effect? This seems a little risky, I figure my own draw events wouldn't integrate too nicely into your engine. If this is the case I don't want to work against your system. What would you recommend in this situation - you mentioned setting up a custom shader for the model, could that be a better alternative?