This art style is incredible man! I did the light ending first, and was a little confused, “Why is the game so weirdly happy?” And then after doing the dark ending, I get why you made this. The ambiance that slowly fades in while the ‘ancient evil’ thing shows up is just incredible. I feel like this would be the perfect ARG-type game, with a really simple surface premise and codes within codes on top of it. The preachiness about one’s choices was a bit much for me, though.