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Thank you for streaming! First of all, I really appreciate that you were able to stream up until the end of the demo, and that you went over the three-hour limit in your first part of the stream because you were invested. That really meant a lot to me.

The plan I have is that the final murder will not be revealed until the true ending is reached, which will require finishing several routes to reach that. However, each main route should have enough information to figure out the murderer on its own. Or at least, that's the expectation I have. The current path this demo is on might not show who the murderer is, but I hope you judge it once I submit it to a later feedback fest with a completed path.

As for the confusing word choices, since most of the setting is based on early 20th century or late 19th century literature, I also took a lot of inspiration from the prose of that era while still trying to find a midpoint between that and the typical Visual Novel writing. However, I might be too dependent on trying to pay homage, since there were a lot of writers that I liked from that era, especially non-English writers, whose proses don't mesh well with Visual Novel writing. I'm still trying to find the balance I am satisfied with, but it's hard to figure out. Your stream helped, since you've read out loud a few passages I felt flow well on a word document but not in renpy. I'll try to figure out how to shorten or rewrite those passages whilst still conserving that midpoint. 

Again, thank you for streaming, and I really appreciate your help!

I may need to go back and see which words it was that were weird to me, as sadly while I wrote the thought in my notes I didn't include what specific words they were. XD