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Here's one of the issues/mechanics I'd like to discuss as I'm still trying to figure this game out.

So, I selected a new planet. As always with this game, had to exercise patience and let it do it's thing. With the help of 'inventory items' I managed to somewhat stabilize the planet (I think). Anyway, I had progressed to a stage where life was taking hold. Bacteria was growing and evolving. I was happy and so left it to go do other tasks. When I came back, I had a 'GAME OVER, THE PLANET WAS DESTROYED' screen.

 How and why did the planet get DESTROYED!? Considering you can select and play with a completely chaotic world that will never contain life and/or you can develop and destroy life on a whim, like adding disasters etc.

I suggest that even if life thrives and then dies, you should be able to continue playing, even if the planet is useless and then just back out and choose another planet if you want.

The only cases it happen ( I'll could check but I'm 90% sure ) is when the planet you've selected collide with a bigger planet, or got burned by it's star. Sometimes other planets come close to yours and change dramatically it's orbit, I've seen some been send on the star's surface.
Life cannot destroy planet, no matter how far they've evolved I didn't added this feature.

I've encountered few times and learned how to not choose planets with such risks, at least less risky.  If you need advises ( and spoils... ) you can still PM me.

I know it's a bit confusing, even more as the game over screen don't give any information.  I've got a load of work to make it easier to understand but I must say it's not an easy task as the game is (over?) complicated.

Okay, thanks.

That answers my question completely, I appreciate (as always) the quick response, thank you :)

I'm continuing to play-test and thoroughly enjoying your game.

I try to do my best :)

I'm glad you like the game so much and you have fun with it, thank you for your support :)

I love the level of detail of this simulation, good work