I kind of coded myself in the corner with the crates (or more like I want my cake and have it eaten as well in this matter)
I want them to be easily picked - but not get in the way either..
for now I experimented with making the crates useful - added a new hotfix with it: ZortchBuild_1727.zip
(the idea with this one is to make crates that get in the way disposed quickly)
- now you can throw it at enemies to damage them (and this will also destroy the crate)
- also you can just walk into them with it DKC style (no doubt this will be mistaken as a bug ๐ค )
- this is also a fast way to dispose corpses
I guess it's not too realistic -- but feels to be a very videogameish feature
(maybe I can argue that she is breaking the crate on their heads or something .. still makes hard to explain how the trashbags kill anyone ๐ค