Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

It seems there is one cutscene that messes things up. I tried skipping some of them and none broke the sprinting. Concubine cutscene was also skipping properly (First skip put you right before the choice, second skipped the rest. Skipping while selecting the answer was impossible). I will try and search for the broblem towards the end of the week, but if you could remember which cutscene broke sprinting, that would make things much easier for me.

Pause button for cutscenes is something I plan to do in the upcoming days. The whole cutscene skipping system is not great so I will try to improve it too.

You get the citizenship by finishing a simple quest. Talk to Billy about delivering the letter and after that about higher circles. Go to riverstone and go to the mayors house.

Edit.:

The cutscene that might have broken sprinting probably was the one where you meet the german general for the first time. Tell me if you find another one.

Also, I managed to make pausing cutscenes work. Will need more testing to make sure everything works correctly.


Yes! It was the german general cutscene, but I also believe it broke as well on the cutscene Suong and her Grandson are talking about weapons and you have to pick a side on the weapon debate, though I am not sure if it was that one cutscene or another one, but I 100% remember it breaking twice during the story, but yeah the german general was definitely one of the cutscenes that broke sprinting. I'll try to figure out which was the other cutscene breaking the sprinting if it doesn't turn out to be Suong's and Georg's, thanks for the citizenship guide btw.

Also, why does the main menu turn so creepy after you beat the game once holy crap, from soviet colony theme to something straight out of a horror game! And that ominous "The city is waiting" which I don't understand the meaning of quite yet.

(1 edit)

You are right. I went through all the cutscenes and the general and Suong ones were missing a line of code. I fixed and I also implemented the pausing and then skiping. I will release new patch tomorrow. 

As for the menu, this will be tied to the story (Once I get more of it implemented). I also want to make subsequent playthroughs more different. Basicaly there will be more event's, enemies or dungeons that won't be there on your first playthrough. The Red city will be the part that will differ the most.

I found another cutscene that breaks sprinting on my replay, when the 2 generals meet and agree to find Mr. White, with the pause function you added it becomes a lot easier to figure out which cutscenes are breaking, because once you are done with them opening the menu also opens the cutscene menu like if you were still in the cutscene, and I managed to bypass the glitch by reloading through auto save and just skipping the cutscene before it ends.

Thanks. Fixed it. I will be writing a new blogpost and releasing new major version in the upcoming hours.