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Hey man, glad to see you're still around. If you ever plan on being more active, count me in for supporting you. I have a question though, does the next project utilize mechanics such as the bust replays? I love them on that fighting game you released a while ago.

Hey Mars! Yeah, I'd love to have the replays in this--it's funny bc the replays in that game used a script that guessed if a bust was imminent and then recorded a few seconds of the animator controllers and then basically made the characters 're-enact' the event, which meant they were almost never identical to the original bust. I'd like to make something a tad less wonky this time, ha