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Great visuals! Loved that you tried to innovate on the match 3 concept, you may need to reward the player for throwing more potions at a time (maybe a scoring combo system)

You could rethink the controls, currently the right hand moves from mouse to keyboard, maybe only assigning a number per color, pressing the number adds the potion to the queue? This could make it smoother to play.

Also, lower the music volume and add a lose panel / retry button, but this is polishing. Loved playing it!

(+1)

There was a game over screen, sadly i broke it shortly before submitting! 
Yes, controls are definetly something i would do different now, but i didn't have the time to change them sadly. Thats honestly something that happened quite a bit during this jam, guess i have to plan things out in detail more beforehand!

Typical gamejam! We had to cut LOTS of content just before time limit hit :D