Aah, another combat system inspired by Guild of Dungeoneering and that one Ludum Dare space game where you chose your moves beforehand too. But this is only a positive thing! I thought about making a similar system to my entry too but I didn't have time to implement and design it so here you are with more interesting combat and overall world than mine! :D Well done!
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Ahaha I never heard of those, I thought it was looking too much like Darkest Dungeon/Slay the Spire! I inspired myself from a boardgame called RoboRally where you program your moves in advance, but your opponents too and it messes your moves! So you watch how your perfect plan get screwed up. I couldn't do that on a solo game because it's unfair, so I had the idea how Slay the Spire always shows you moves in advance so it always feel like you're in control. I'll definitely check Guild of Dungeoneering!