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(+1)

Crashing on mac for me with

2023-04-11T03:22:03.148731Z ERROR wgpu::backend::direct: Shader translation error for stage FRAGMENT: Metal: program_source:170:8: error: invalid return type 'vertex_Output' for vertex function
vertex vertex_Output vertex_(
       ^
program_source:170:8: note: missing output declaration with attribute 'position'
program_source:215:11: warning: unused variable 'view_z'
    float view_z = metal::dot(metal::float4(_e15, _e21, _e27, _e33), world_position);
          ^
program_source:205:16: warning: unused variable 'uv'
    const auto uv = varyings_1.uv;
(1 edit)

Sorry about that, I never actually tried running the game on mac (as I don't have one)

I will have a quick look after work

I tried fixing it by building a wasm build but I'm too dumb for this. It's so frustrating that it's not working.

Sorry, I will try again tomorrow. My brain can't process this endless wasmopacalypsys

(1 edit) (+1)

I managed to finally port it to WASM, but the audio... Audio is beyond repair...
Audio and game seems to work fine on Chrome, apparently Firefox is super laggy
https://hotcrowbar.github.io/mixity-concoction/

I'm sorry that native Mac build didn't work, but I don't really have a clue on how to fix it as I don't have access to any macs

Hope you at least enjoy this WASM version!