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(+1)

I think this was a very well done puzzle game with a lovely intro. The puzzles are good, though I'm not a substantial connoisseur of puzzle games. The main recommendations I would have for things to further develop is firstly a level selector. It's rather frustrating to have to repeat the same levels if I close the page. Secondarily, this might seem unusual to say but the animation needs a bit of work as the movement is unusual, but I unfortunately have no experience in animation and don't know how to resolve this. It just feels unusual.


Overall the story was fun as was the game play. I think it ended up being quite good overall as a game, well done.

(+1)

Thanks for the feedback, glad you liked it!

Yes, a level selector and progress persistence were definitely some things I would have added if I found more time. As for the animations, I’m quite happy with how the blocks move, but I agree that the cake animation would need a rework.

I was going to add a “jumping” animation from catapults (yes they’re supposed to be catapults lol), and add an animation to show the belt rotation. Also, yeah, I guess the movements do look a bit unnatural, as they’re more symbolic than physics-based. Perhaps something could be done about that with some experimentation and smarter movement paths.

I really appreciate your thoughts!

(+1)

I should have specified, the unusual movement is specifically for the cakes. I agree with you that the blocks move quite nice.