Thanks for the feedback, glad you liked it!
Yes, a level selector and progress persistence were definitely some things I would have added if I found more time. As for the animations, I’m quite happy with how the blocks move, but I agree that the cake animation would need a rework.
I was going to add a “jumping” animation from catapults (yes they’re supposed to be catapults lol), and add an animation to show the belt rotation. Also, yeah, I guess the movements do look a bit unnatural, as they’re more symbolic than physics-based. Perhaps something could be done about that with some experimentation and smarter movement paths.
I really appreciate your thoughts!