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I love this game! It's so thoughtful. The mechanic to minimize grinding; the generated maps; the opponents that move around; the interesting spins on hostile Tetris. There are just layers of complexity that were fun to discover. I would like to see my opponent's HP go down as I attack them, but other than that. I suppose you could improve the controls tutorial? But I am not sure how to explain how to improve it, so maybe consult someone for advice. It would also be interesting to make it harder to use the ship, to make it special.
I really like the art, too. It might be too much trouble to clean up the line-art, which is a silly aesthetic thing when your character design is so cool. And the movement! The constant movement really makes the map come alive. Maybe play with the palette? Something cohesive and eye-catching? I think you'll be fine on the colorblind front, but it doesn't hurt to check.

It's such a solid start. I can't wait to see where you go with this.

First of all, thank you for playing and leaving feedback! I'm so happy that you liked it! :)

Good points you have there, let me reply to them:

Controls tutorial - you're absolutely right, I was thinking about doing special tutorial section where you could learn through gameplay, but it consumes time and effort and I couldn't wait forever with releasing this early demo, so I've chosen to make only an in-game compendium and text signs in battle. Definitely will do that later!

I'll note your point about the ship, it's interesting. However, I need to think more about if implementing it will fit nicely with what I want to add to King of Deadlands later. Maybe, maybe... :)

Regarding art - I'm really happy you like the effect of my efforts! The graphics are to be reworked in the near future, I will focus on that first. The thing with many of them is similar to control tutorial - I had to make them in fairly short amount of time. First things to change are Lesser Artifacts, units and "dead" parts of a map (which are just greyed out places now).

Thank you very much for such a constructive comment, I hope you will play it again sometime!