how do we do animation for multiple enemies if trigger once doesnt work for each? just trying to get a few of those fire golems to follow my player with walking and stopping, trigger once only work for 1 single enemy.
Viewing post in Construct 3 3DObject Plugin comments
sure, here u go. it works for single enemy, but adding new ones fail because trigger once, how would i fix this?
https://www.mediafire.com/file/i3svth892x8wf22/EnemyAnimation.c3p/file
I would do it differently: https://sendgb.com/SKrF4x1CqP5
Try it out. I'll also add another ACE for is Animation <name> playing, so it will be even simpler.