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(1 edit)

how do we do animation for multiple enemies if trigger once doesnt work for each?  just trying to get a few of those fire golems to follow my player with walking and stopping, trigger once only work for 1 single enemy.

can you share your project, so I can see in detail?

sure, here u go. it works for single enemy, but adding new ones fail because trigger once, how would i fix this?

https://www.mediafire.com/file/i3svth892x8wf22/EnemyAnimation.c3p/file

I would do it differently: https://sendgb.com/SKrF4x1CqP5

Try it out. I'll also add another ACE for is Animation <name> playing, so it will be even simpler.

ohhh my bad, i didnt see those expressions sorry. thanks for the fix.

             

I also added the Is playing ACE in the latest version.

oh nice! its working perfect. 1 question, is the "is Animation finished" suppose to be like that? cant enter an animation name.

Yay! Just in time, it's weekend and im about to work on animations too.