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(+1)

The shrooms falling was a cool twist.  And the visuals felt like they could definitely be an Atari classic, but in modern times.  Aesthetic was spot on.

The one suggestion would be implementing a lives system.  It was a little rough having a one hit kill.  Just personal preference, of course.  I also noticed a subtle issue with the centipede's movement.  But with how much you have to focus on the shrooms, I think it was masked well.

Those two asides, I think you did a good job with this.  Nice work!

Thanks for the feedback :)