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(1 edit)

well, at least it’s not your memory lol

prototype used Godot 3.5, full game uses Godot 4.0.2, so there’s an entire rewrite in-between

the fact that the prototype worked fine does suggest to me it’s an engine problem, the code used for the startup screen absolutely was present in the prototype.

cursory searches say that error comes from C++ pointer problems, which definitely means it’s on the engine side. nothing i can do about it until it gets fixed upstream, sorry about that

buh. oh well

howdy - the engine has been updated, and so has the game. lemme know if it’s working for you now

nope
https://ibb.co/0XKvD2J
https://ibb.co/Ss9pDbJ

same deal seems like

damn it! i wish i could recreate it on my end

if you can think of any tests i can run or programs i can install I'll try em

i have a theory on what it is so i’m gonna try it out later

(+1)

is it a game theory

brb legally changing my name to matthew patrick

(1 edit)

howdy - v1.0.6 is out, lemme know if that fixed it

if it really was what i think it was i am going to go feral

(2 edits)

unfortunately it looks like you remain unferal.
same occasional memory error popup. the command line error is gone, now it just crashes with no output at the same point.
does itchio have DMs or something, maybe you can send me your discord and we can TS this more directly

edit: don't think it does. if you'd like to do that u can just friend request me, loddite#7793